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Production software: Series wrap-up

October 31, 2013 · About 1 minute · Tags: production-software

This article is part number 7 of 7 of the Production software series.

We have reached the end of the Production software series. Before moving onto other topics, let’s wrap it up as is customary by listing all the posts so far:

  • Series introduction
  • Be wary of assertions
  • Constants will bite you
  • Hide new features behind flags
  • Logging
  • Identifying your builds

But this does not represent the end of this topic’s coverage in this blog. If you have suggestions for further posts in this same area, don’t hesitate to suggest them!

This article is part number 7 of 7 of the Production software series.

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Julio Merino
A blog on operating systems, programming languages, testing, build systems, my own software projects and even personal productivity. Specifics include FreeBSD, Linux, Rust, Bazel and EndBASIC.

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